Pushing the Envelope

Null stepped from the transport onto the Bradbury varasteel concourse and breathed in the moderately fresher air of freedom. After Omar and the Flashpoint, all of Null’s contacts had burned bridges, so the former corporate programmer had cut his losses and headed up-stalk and out into the black.

He needed a new start—today that was Mars.

Null’s transport had landed at one of the lesser used cargo docks in Bradbury, so he’d only seen the red sky through the ship’s virt displays so far. The concourse around Null was a drab, durable grey—a claustrophobic network of tunnels carved into Pavonis Mons. No sky to be seen, no fabled domes of Mars. Yet.

The people moving through the space were hardbitten and no-nonsense. They moved in small units, grouped by matching jumpsuits or similar facial tattoos. The tunnels were couched in a tense, agitated buzz, as if Null had walked into a room filled with volatile gas and everyone was itching to light up a cig.

Null hefted his duffle and nearly threw himself into the wall. The lower gravity was awkward to his Earth-born equilibrium, but it was a welcome change from the microgravity he’d endured while his ship waited in orbit for docking clearance.

Looking down a junction, Null spotted an information kiosk with an NBN logo above it. The golden letters had been defaced by sharp-lined red graffiti, the meaning of which Null couldn’t identify. But he knew what the kiosk was. Map station. First stop so he could find a dom.

The lag time from his transport back to the Earth and Luna networks had been frustratingly slow, and Null was impatient to unpack his console and start exploring the fourth planet’s cyberspace. He had a small fortune in verified American dollars—not the Titan Transnational credit—and he needed to find an exchanger.

Then he could run again.

Mars. It’s where I’ve wanted to go in Netrunner since I found out Mars had colonists. I’m seriously ridiculously pumped for this cycle. And, in honour of our trip to Mars, I started building my first deck with Reina (also one of my go-to Runners).

By the time I was done, it was a Null deck. C’est la vie.

Pushing the Envelope is a super cool card, and I saw a few ways to go with it. My first idea was to use the fixed-strength breakers and Datasucker. In goes Corroder, Mimic, and Yog.0. But then again, I’m a huge sucker for Morningstar—and it’s a fixed strength! That led me to Retrieval Run (and Making an Entrance). Envelope and Retrieval are 3-cost events, so Prepaid seemed to make sense, and I was saving influence on breakers being an Anarch.

With Making an Entrance, I considered going Conspiracy breakers, but I didn’t think I’d have the econ to maintain those.

Then the inspiration hit—I should make this an Emptied Mind deck. I hadn’t tried it before, and five clicks with no cards could be fun, and Envelope will always trigger!

Damage mitigation came next. Bookmark is my clever splash, though I also included Filter for net damage, Plascrete for meat damage, and Davinder for kill shots. Plus, if those are dead cards, you can filter them with Making an Entrance.

We want to run a lot, so I put in Temujin, and when we draw cards (rarely) we want another benefit, so I put in Symmetrical Visage. With prepaid, economy was pretty straightforward—Day Job and Dirty Laundry, plus the added bonus that we’d have an extra click for Day Job/fifth-click Run turns.

I looked at what I had wrought, and decided that I needed something other than Bookmark to get cards out of my hand. Duh. Null.

That meant I brought in Sifr, Nfr, and Sunya. And suddenly we had a themed deck. Null decides to Empty his Mind and tread a Noble Path. Sorry Reina, maybe next time.


Null Mind (Pushing the Envelope)

Null: Whistleblower


Event (19)
3x Day Job
3x Dirty Laundry
3x Making an Entrance
3x Pushing the Envelope
2x Retrieval Run
3x Sure Gamble
2x The Noble Path


Hardware (9)
2x Bookmark ●●●●
1x Feedback Filter ●
1x Plascrete Carapace
3x Prepaid VoicePAD ★★★
2x Şifr


Resource (7)
2x Emptied Mind
1x Guru Davinder ●
2x Symmetrical Visage
2x Temüjin Contract ●●●●


Icebreaker (6)
2x Nfr
2x Sūnya
2x Yog.0 ★★


Program (4)
2x Datasucker
2x Medium


10 influence spent (max 15-5★=10, available 0)
45 cards (min 45)
Cards up to Daedalus Complex

Deck built on https://netrunnerdb.com.


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