Clan Vengeance

There was a Fire Fight

MaxX loved a good riot.

The MCA goons were shouting through loudspeakers, but MaxX and her clan contacts had the numbers and the nerve—they shouted louder.

The first flaming bottle arced overhead like a firework, like a blessed angel of retribution and targeted rage. It slammed against an MCA riot policer’s shield and spread flames over the shaped plastic like waves over a stone.

There was a moment of silence while the goons’ brains turned over this new development.

Then MaxX shouted “Eat shit and die, motherfuckers!”

The crowd surged forward, and the MCA started to retreat.

Hit Me Up

It’s too bad that the MWL added DDoS, because there’s a nasty-ass Keyhole MaxX deck with Amped Up, Clan Vengeance, Keyhole, and DDoS. Could probably still do it, if I dropped the Account Siphons, but I wanted to go with this build first.

The game plan is super simple: Siphon Spam, draw cards, and accrue counters on Clan Vengeance. Once you figure the time is right, Keyhole spam and Hades Shard.

Ever since Stim Dealer came out, I’ve been trying to find a deck that could fit it. One of the local guys, Tyler, told me about this MaxX deck that used Obelus and Stim Dealer, and I needed to make it happen. I haven’t seen the original list, so I’m not sure how close I got, but this one will be fun, fun, fun.

Don’t forget that Clan Vengeance is not unique. Get them all out there and reap the benefits!

It’s also great against combo corps or operation-heavy corps. When they have a full hand, pop your Vengeance and see their next few turns crumble into nothingness. Like a wacky Anarch Utopia Shard.

Of course, one MKUltra to deal with the possibility of Swordsman.

I’ll be interested to see what other self-damage cards we get in this cycle to make Clan Vengeance hit more reliably, but until then—the cybernetics and the stims keep us going!

Molotov MaxX (Clan Vengeance)

MaxX: Maximum Punk Rock


Event (22)
2x Account Siphon ●●●●● ●●●
2x Day Job
3x Déjà Vu
1x Forked
3x Inject
1x Knifed
2x Levy AR Lab Access ●●●●● ●
3x Queen’s Gambit
2x Singularity
1x Spooned
2x Vamp


Hardware (5)
2x Brain Cage
3x Obelus


Resource (13)
3x Clan Vengeance
1x Hades Shard ●
3x Joshua B.
3x Same Old Thing
3x Stim Dealer


Icebreaker (4)
3x Eater
1x MKUltra


Program (3)
3x Keyhole


15 influence spent (max 15, available 0)
47 cards (min 45)
Cards up to Station One

Deck built on


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