Tournament Report

I didn’t play ANY of last week’s decks. Instead, we hosted my very last tournament at the Two-Headed Giant. I’m moving back to the sunny shores of Alberta (har har) this Thursday, so I wanted to get one more tournament in.

And between moving and tournament and moving and more moving, I haven’t gotten to play much Netrunner. Still, here’s some stuff. Let’s talk about the tournament in brief.

We had five players. Strangely enough, there were two Sunnys! I brought Ken and PE.

I thought long and hard about bringing Reina with Caissas. This’d probably be the last time I could take the chess pieces to a tournament until people started running full card pool tournaments, but in the end, I decided to go Crim. Really, it’s because the Caissas are pretty dated. They’re still cool, and nothing beats their physicality, but Knight is too expensive with all the multi-sub ICE. It doesn’t stand up to modern breakers. Rook is cool, but it would require a heavy investment in a derez suite, which I wasn’t totally into. Pawn doesn’t give that much of an economic boost over just installing a Temujin, and Bishop has always been pretty weak. Now it has to go up against things like Net-Ready Eyes, Dedicated Processor, and Null.

It was sad. But I didn’t play Caissas.

However, Ken and PE were awesome.

For the Ken deck, I went relatively light on the run events (only 10). That was a bonus, but what we really wanted was the 17 influence. That let us bring in Employee Strikes, Temujin, Mimic, Paperclip, Datasuckers, and two Equivocation.

The game plan was to get some regular runs in, threaten remotes with Inside Job, clear shenanigans with Strike, and then Equivocate for the win.

It did pretty well. But Abagnale was a pain. Decoders are hard for Crim.

Also Mammon had to come down in one game where I just could not find my Paperclip or a Special Order.

Femme was a boss and got me some pretty amazing plays.

But the real star of the deck was Bloo Moose. As Paperclip is the only card that comes out of the bin in this deck, I regularly made about 30 credits off of Bloo Moose. What’s that, a Daily Casts that lasts 15 turns? I’d buy that.

Bloo Moose is definitely going on the MWL.

Deliberation Ken

Ken “Express” Tenma: Disappeared Clone

 

Event (22)

3x Career Fair

3x Dirty Laundry

2x Employee Strike  ●●

3x Inside Job

2x Legwork

2x Möbius

3x Special Order

3x Sure Gamble

 

Hardware (3)

3x Desperado

 

Resource (12)

2x Aaron Marrón

2x Bloo Moose

2x Daily Casts

3x Earthrise Hotel

3x Temüjin Contract ★★★

 

Icebreaker (5)

1x Abagnale

1x Femme Fatale

1x Mammon

1x Mimic  ●

1x Paperclip  ●●●

 

Program (4)

2x Datasucker  ●●

2x Equivocation  ●●●●● ●

 

17 influence spent (max 17, available 0)

45 cards (min 45)

Cards up to Terminal Directive

 

Deck built on https://netrunnerdb.com.

My PE build was a slightly modified version of my Master Shredder Obokata deck. It’s still super amazing. I think I might swap the Cortex Locks for something else, but going down to two Shocks to include a Caprice was a really, really smart choice.

I didn’t MCA any Film Critics this tournament, but I did turn an Aaron to my side. I also Scorched somebody. The real nailbiter was in my final game against James (one of the store owners). He was on 5 points, and I was on 3 points. I had a Fetal AI installed and double advanced, and he could get into the server. But he had very few cards. Time was running down.

He went in. He hit the Swordsman and let it fire. He then hit a Komainu and cursed at me. That’s also when I rezzed the Caprice. He cursed at me more.

He lost the Psi Game. He tried again. This time I rezzed the Ben Musashi. He cursed at me more, and he jacked out—not enough cards to survive the Fetal and the Ben. He passed turn.

I triple-advanced the Fetal and waited 5 seconds for the clock to run down. I scored it and ended my turn. He now had one turn left to win the game. Unfortunately for him, I had no agendas in hand or archives, so he needed the top deck (no multi access).

It wasn’t there, so we tied. That landed me in third place behind David in first and James in second. I’m really loving this deck, but I think the ICE suite needs some tooling. Not just the Cortex Locks (though they were really great against Sunny), but also the DNA Trackers. Do I need 3? I don’t think so.

Master Shredder PE (Obokata Protocol)

Jinteki: Personal Evolution

 

Agenda (10)

3x Fetal AI

3x House of Knives

3x Obokata Protocol

1x Philotic Entanglement

 

Asset (7)

3x Jackson Howard  ●●●

2x Shock!

2x Snare!

 

Upgrade (3)

2x Ben Musashi

1x Caprice Nisei

 

Operation (14)

2x Celebrity Gift

3x Cerebral Cast

3x Hedge Fund

2x MCA Informant  ●●●●

2x Neural EMP

2x Scorched Earth  ●●●●● ●●●

 

Barrier (3)

3x Kakugo

 

Code Gate (5)

3x DNA Tracker

2x Yagura

 

Sentry (7)

2x Cortex Lock

3x Komainu

2x Swordsman

 

15 influence spent (max 15, available 0)

20 agenda points (between 20 and 21)

49 cards (min 45)

Cards up to Blood and Water

 

Deck built on https://netrunnerdb.com.

It was very sad that it was my last tournament at the Two-Headed Giant. I’m going to miss those folks.

Tournament Report – Cache Refresh

We had an abysmal turnout.

Unfortunately there was a Magic pre-release this weekend, so no less than four Netrunner players were in the store playing that instead. Criminy.

Also unfortunately, our out-of-towners had to cancel. And that meant it was only me and Adam. Abysmal.

Anywho, Adam and I played four games and it was a ton of fun.

My Khan deck was awesome but could not keep up with his ridiculously rich and glacier-y Engineering the Future. But my Obokata Personal Evolution got two kills onto his Steve Cambridge.

The first game with PE, I killed him early on with a Cerebral Casts (he takes a Brain Damage on two cards because he’s worried I have Scorch), then double Neural to kill. He was down on two cards because he’d hit a Snare on click three and spent click four clearing the tag. The right calls both times, but I didn’t have the Scorch in hand.

The second game with PE, he handled me hard. Just kept smashing me down with Siphon and Medium. I stuck him with a Shi.kyu, then he scored a Nisei and a House of Knives. Then he scored another Nisei. He’d accessed a few Obokatas and declined to steal them (off R&D). MVP of this game was Miraju and Whampoa. I was able to pull some crazy shenanigans hiding agendas.

Eventually, I naked installed a Philotic. It wouldn’t win him the game if he stole it, and it would win me the game if he didn’t. It wasn’t in the remote, so he figured I was just setting up or baiting a trap.

Then I flatlined him.

As for Khan, I love the deck. I was on track to win the first game, but then he hit me with a Hunter Seeker when I scored my third (?) two-pointer. He killed my Dhegdeer and Opus, and suddenly I was just clicking for credits and hoping to win by Equivocation.

The next game, he just locked me out because I couldn’t find the right pieces in time. He scored an ABT out of the remote, then he scored an Elective Upgrades off a SanSan and Biotic. He then proceeded to win.

Cache Refresh was a super cool format, and I look forward to seeing it again with more players!

Tournament Report

We had a tournament last night. It was awesome!

Special shout out to Ashton who just walked in and got pressured into being our sixth player so we didn’t have to have a bye. Thanks Ashton!

So yes, six players. With a very interesting faction breakdown.

Meric: Reina/AgInfusion

Adam: Kit/Builder of Nations

Donovan: Los/Making News

Ashton: Gabe/Making News

Perry: Smoke/Skorpios

James: Gabe/Skorpios
No HB! Half Criminal! Half Weyland! Two Shapers!

What a meta. What a meta indeed.

I brought my usual Reina and the AgInfusion deck I posted last week. The Reina was a little tweaked to deal with Skorpios (thank the gods). I took out one Inject and something else to add in two I’ve Had Worse.

Red Rabbit Reina 5.0 (The Archivist)

Reina Roja: Freedom Fighter

 

Event (14)
3x Career Fair ●●●
2x I’ve Had Worse
2x Inject
1x Retrieval Run
3x Sure Gamble
3x Vamp

 

Hardware (6)
3x Rabbit Hole ●●●
2x Security Nexus ●●●●● ●
1x Sports Hopper

 

Resource (17)
2x Citadel Sanctuary
3x Daily Casts
1x Ice Carver
3x Liberated Account
3x Power Tap ●●●
2x The Archivist
3x Underworld Contact

 

Icebreaker (6)
2x Black Orchestra
2x MKUltra
2x Paperclip

 

Program (2)
2x Keyhole

 

15 influence spent (max 15, available 0)
45 cards (min 45)
Cards up to Daedalus Complex

Deck built on https://netrunnerdb.com.

 

Anson City Shuffle (AgInfusion)

AgInfusion: New Miracles for a New World

 

Agenda (8)
3x Global Food Initiative ●●●
3x Medical Breakthrough
1x Philotic Entanglement
1x The Future Perfect

 

Asset (7)
3x Jackson Howard ●●●
2x Project Junebug
2x Snare!

 

Upgrade (8)
2x Marcus Batty
3x Port Anson Grid
3x Shell Corporation

 

Operation (8)
3x Hedge Fund
1x Interns
2x Replanting
2x Trick of Light

 

Barrier (6)
3x Galahad ●●●
3x Kakugo

 

Code Gate (3)
3x Merlin ●●●

 

Sentry (9)
2x Cortex Lock
3x Lancelot ●●●
1x Neural Katana
3x Pup

 

15 influence spent (max 17, available 2)
20 agenda points (between 20 and 21)
49 cards (min 45)
Cards up to Blood and Water

Deck built on https://netrunnerdb.com.

Anywho, we played three rounds.

First round, I’m up against Ashton. I can’t remember what side we played first, so let’s go with the Reina deck. I was heavily teched against his Midseasons/Scorch Making News… so it did not go well for him. The best highlight was Keyholing through a Searchlight with Power Tap and the Archivist installed. I keyholed three times, made six credits, and stole three agendas to go to six points. Spent a little bit more time setting up, then I used Nexus to get through an Enigma and score the last agenda.

In the AgInfusion game, I got my setup pretty quickly. I scored a Future Perfect pretty early then snuck out a Medical Breakthrough as if it were a Junebug. Unfortunately, Gabe was just so poor. Galahad was a huge pain for Ashton’s breaker suite. He stole another Medical Breakthrough, which left me to score the final one as a 2/2 for game.

So I sweep first round. Then it goes pear shaped.

I’m paired up against James, and I’m not 100% sure how to deal with Skorpios. A Hatchet Job takes out my first Paperclip. A Hunter Seeker takes out my first Nexus. I figure the answer is to have more money than him (to turn off Hatchet job traces). Then I’ll only Keyhole so I turn off Hunter Seeker. But I just cannot keep up with his cash through Hedge, IPO, Restructure, Oaktown, and Jackson/Preemptive reshuffling of those econ cards. The only saving grace is that he can’t find agendas quickly enough to win. But I also can’t find my answers. I get my Paperclip out. It goes away again when he bluffs a Hostile as a game-winning GFI. I get my second Nexus out, and he’s got double-stacked barriers everywhere. I concede.

Swap sides, and he’s on Fisk/Drug Dealer/Faust Gabe. It actually works out really well for me because the Fisk draw gets my traps, econ, and Grail into my hand so quickly. I get my setup in record time, and James is scared about what I’m slow rolling in two different servers, with upgrades. Turns out it’s a Future Perfect again (also a Junebug). I do get to AgInfusion this time and James trashes a Mongoose to stay away from the Junebug. I love those bad choices. Anywho, he pulls agendas out of my deck and out of my hand, and I score a Medical Breakthrough. Then he goes into desperation mode. He knows I’m on Fast Advance because he’s seen my Trick of Light. He knows I have four counters on my Junebug. He preps, nothing. He hits R&D. Nothing. He runs HQ on last click (with an HQI). He takes my god damned Philotic on his first pull. I had the game next turn!

Now I’m up against Perry. Again, I’m not sure what we played first. I must’ve been getting tired. So let’s talk about Skorpios again. This time, I figure the answer isn’t to have more money. I’ll get my Link up to contest Hatchet Jobs, but I think the answer is to just trash the Hatchets out of HQ. Problem is that I hit a GFI in hand and he Hunter Seekers my Paperclip. So I dig, dig, dig, and then he wins. Six cards left in my deck, and Paperclip was the fourth from the bottom. I think my tack was the correct choice, but I think the best answer to Skorpios is Keyhole/Eater/Wanton Destruction. I mean, any build that trashes their hand or headlocks them down to zero is probably the right way to go. But their ICE is just so cheap, and their economy is so hard to keep down once they get to 10.

My AgInfusion deck was getting manhandled this game, but it also had its best shining moments. Turns out that AgInfusion is fantastic for getting rid of impactful event runs like Indexing! I didn’t stop him early on from Indexing into a Future Perfect (which went onto a Film Critic), and then he pulled a Medical Breakthrough. I had scored a Medical Breakthrough, run him into my Anson server for two program trashes, and had a good solid economy going when I topdeck a Global Foods. Instead of over drawing with my unrezzed Jackson or scoring the Philotic in my hand, I panic and install the GFI over the Jackson. My idea–mad as it was–was to posture that I was replacing a Snare with a Jackson. So Perry just runs it. He’s on Stealth, and it’s a single Merlin, so he gets in and wins. I should not have given that game away, but I just made a terrible, terrible decision.

The tournament was super awesome. Everybody had a lot of fun, and I really liked AgInfusion. The ability doesn’t trigger that often, but the threat of the ability keeps people stepping lightly. In that way it feels a lot like Personal Evolution. And my server of doom works so well with Port Anson Grid. What an amazing binder fodder card that came together super well.

Oh yes, AgInfusion tips. I like this build because I put a Merlin or a Lancelot over my economy/battery/death server. Just one. It’s Grail, so it’s modular. If I want them to go in and hit the Junebug (through the trigger), then I add other Grail subs, but not Galahad. If I don’t want them in, I can put the Galahad sub down and use a Batty if it’s really important. There are lots of avenues for surprise kills and delays. It’s a super fun deck. Also it’s very, very important not to put an ETR on your death server. Kakugo usually goes on R&D.

Also Replanting was amazing. Cortex Locks and Pups were great early game, then I would replant the Cortex Locks or Pups onto the outside of the central to serve as AgInfusion triggers. The deck could probably use a bit more econ. Something dripping like PAD Campaigns. One friend recommended putting in Friends in High Places since I have two free influence. I think I’ll keep tweaking this deck, and also probably put an Obokata in in place of The Future Perfect. Rationale? Either way, Film Critic will steal them, but against people without Film Critic, Obokata protects itself on the ground and makes my R&D spiky.